Week 2 Guide: Tools & Creative Setup
Why This Matters
A real design project produces evidence: sketches, photographs, notes, tests, versions, and reflections. If these are scattered, you lose the story of your decisions. This week solves that by giving you a setup you can use every week.
Step-By-Step Setup
- Choose your working space. Use a desk, table, corner, library seat, or portable folder. It only needs to be reliable for short focused sessions.
- Prepare basic physical tools. Use a pen or pencil, paper or sketchbook, ruler, scissors, tape, and scrap card if available.
- Prepare your capture tool. Use your phone camera or scanner app. Photograph work in daylight where possible.
- Create your course folder. Make one folder called Box3Education Design Course.
- Add subfolders. Create folders for weekly work, research photos, sketches, prototypes, feedback, and final portfolio.
- Choose one digital design tool. Canva, Figma, Adobe Express, Google Slides, or PowerPoint are acceptable. Pick one you can access consistently.
- Run the sketch drill. Draw four quick versions of one object or space in five minutes. Circle the clearest one.
Demonstrated Example
Project: redesign a desk organiser for a creative learner.
The learner photographs their current desk, then creates folders named Week 01 Problem Framing, Week 02 Setup, Research Photos, Sketches, Prototypes, and Final Portfolio. Their first sketch drill shows four ways pens, sticky notes, a charger, and a sketchbook could sit on the desk.
Why this is strong: the evidence is visible, dated by week, and useful later when the learner explains how the project started.
Submission Checklist
| Upload item | Pass standard |
|---|---|
| Workspace photo | Shows where and how you will work. |
| Folder screenshot | Shows a clear structure for saving weekly evidence. |
| Sketch drill | Includes at least four quick sketches and one circled selection. |
Common Mistakes
- Waiting for expensive equipment before starting.
- Saving files with unclear names such as final-version-new.
- Judging sketches as artwork instead of using them as thinking tools.